#define GENERAL_SPEECH_SOUND_LEVEL db-0

class CfgSounds
{
	sounds[] = {};
		
// RUG_DSAI sounds

#include "RUG_DSAI\DSAI_BehaviourSounds.h"
#include "RUG_DSAI\DSAI_FleeingSounds.h"
#include "RUG_DSAI\DSAI_WoundedSounds.h"
#include "RUG_DSAI\DSAI_OwnKilledSounds.h"
#include "RUG_DSAI\DSAI_EnemyKilledSounds.h"
#include "RUG_DSAI\DSAI_MiscSounds.h"
#include "RUG_DSAI\DSAI_GenericSounds.h"
#include "RUG_DSAI\DSAI_ContactSounds.h"
#include "RUG_DSAI\DSAI_UnderFireSounds.h"

};