Sets or unsets JIP persistency on a global marker.
Only has an effect if called on the server.
Query persistency with CBA_fnc_getMarkerPersistent.
_marker | Name of a marker [String] |
_persistent | If true, marker will be kept consistent for JIP players [Boolean] |
True if executed on the server [Boolean]
_marker = createMarker ["TAG_fishingVillage", getPos TAG_fish]; [_marker, true] call CBA_fnc_setMarkerPersistent. // Marker will be kept persistent for JIP players. // later... ["TAG_fishingVillage", false] call CBA_fnc_setMarkerPersistent. // Marker will no longer be kept persistent for JIP players.
Sickboy