version=11;
class Mission
{
	addOns[]=
	{
		"cacharacters",
		"desert"
	};
	addOnsAuto[]=
	{
		"cacharacters",
		"desert"
	};
	randomSeed=3307011;
	class Intel
	{
		briefingName="RTE Playground";
		briefingDescription="Playground for Real Time Editor v4 - Revision 3";
		startWeather=0.000000;
		forecastWeather=0.000000;
		year=2008;
		month=9;
		day=28;
		hour=12;
		minute=0;
	};
	class Groups
	{
		items=5;
		class Item0
		{
			side="CIV";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={2719.352539,15.545036,2464.204346};
					id=0;
					side="CIV";
					vehicle="Civilian";
					player="PLAYER COMMANDER";
					leader=1;
					skill=0.600000;
					text="Player_1";
				};
			};
		};
		class Item1
		{
			side="CIV";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={2738.099365,17.194750,2460.141602};
					id=1;
					side="CIV";
					vehicle="Civilian";
					player="PLAY CDG";
					leader=1;
					skill=0.600000;
					text="Player_2";
				};
			};
		};
		class Item2
		{
			side="CIV";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={2756.639648,18.275410,2453.270996};
					id=2;
					side="CIV";
					vehicle="Civilian";
					player="PLAY CDG";
					leader=1;
					skill=0.600000;
					text="Player_3";
				};
			};
		};
		class Item3
		{
			side="CIV";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={2775.581299,17.686047,2444.363281};
					id=3;
					side="CIV";
					vehicle="Civilian";
					player="PLAY CDG";
					leader=1;
					skill=0.600000;
					text="Player_4";
				};
			};
		};
		class Item4
		{
			side="CIV";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={2794.501221,17.711676,2434.741699};
					id=4;
					side="CIV";
					vehicle="Civilian";
					player="PLAY CDG";
					leader=1;
					skill=0.600000;
					text="Player_5";
				};
			};
		};
	};
	class Markers
	{
		items=5;
		class Item0
		{
			position[]={2718.875000,14.979901,2479.889648};
			name="Player_1";
			type="Dot";
			colorName="ColorRed";
			a=0.500000;
			b=0.500000;
		};
		class Item1
		{
			position[]={2737.566406,15.609306,2474.050537};
			name="Player_2";
			type="Dot";
			colorName="ColorGreen";
			a=0.500000;
			b=0.500000;
		};
		class Item2
		{
			position[]={2755.790527,16.762915,2466.576416};
			name="Player_3";
			type="Dot";
			colorName="ColorBlue";
			a=0.500000;
			b=0.500000;
		};
		class Item3
		{
			position[]={2775.182617,16.418341,2455.599121};
			name="Player_4";
			type="Dot";
			colorName="ColorYellow";
			a=0.500000;
			b=0.500000;
		};
		class Item4
		{
			position[]={2793.873779,16.369286,2446.723145};
			name="Player_5";
			type="Dot";
			colorName="ColorWhite";
			a=0.500000;
			b=0.500000;
		};
	};
	class Sensors
	{
		items=1;
		class Item0
		{
			position[]={2658.455322,17.169147,2498.515625};
			repeating=1;
			interruptable=1;
			age="UNKNOWN";
			expCond="alive Player";
			expActiv="RTE_Action = Player addAction [""Start the RTE"", ""\ION_RTE\StartRTE_MP.sqf""];";
			expDesactiv="Player removeAction RTE_Action;";
			class Effects
			{
			};
		};
	};
};
class Intro
{
	addOns[]=
	{
		"desert"
	};
	addOnsAuto[]=
	{
		"desert"
	};
	randomSeed=14030851;
	class Intel
	{
		startWeather=0.100000;
		forecastWeather=0.300000;
		year=2007;
		month=6;
		day=7;
		hour=8;
	};
};
class OutroWin
{
	addOns[]=
	{
		"desert"
	};
	addOnsAuto[]=
	{
		"desert"
	};
	randomSeed=3350019;
	class Intel
	{
		startWeather=0.100000;
		forecastWeather=0.300000;
		year=2007;
		month=6;
		day=7;
		hour=8;
	};
};
class OutroLoose
{
	addOns[]=
	{
		"desert"
	};
	addOnsAuto[]=
	{
		"desert"
	};
	randomSeed=10101251;
	class Intel
	{
		startWeather=0.100000;
		forecastWeather=0.300000;
		year=2007;
		month=6;
		day=7;
		hour=8;
	};
};
