version=11;
class Mission
{
	addOns[]=
	{
		"cacharacters",
		"desert"
	};
	addOnsAuto[]=
	{
		"cacharacters",
		"desert"
	};
	randomSeed=3307011;
	class Intel
	{
		briefingName="RTE Dungeon Master";
		briefingDescription="""Dungeon Master""-Template for Real Time Editor v4 - Revision 3";
		startWeather=0.000000;
		forecastWeather=0.000000;
		year=2008;
		month=9;
		day=28;
		hour=12;
		minute=0;
	};
	class Groups
	{
		items=5;
		class Item0
		{
			side="CIV";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={2883.516113,17.168367,2873.805664};
					id=0;
					side="CIV";
					vehicle="King";
					player="PLAYER COMMANDER";
					leader=1;
					skill=0.600000;
					text="DungeonKeeper";
				};
			};
		};
		class Item1
		{
			side="CIV";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={2881.413574,17.158634,2879.796875};
					id=1;
					side="CIV";
					vehicle="Civilian";
					player="PLAY CDG";
					leader=1;
					skill=0.600000;
					text="Imp_1";
				};
			};
		};
		class Item2
		{
			side="CIV";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={2884.791748,17.188723,2879.867188};
					id=2;
					side="CIV";
					vehicle="Civilian";
					player="PLAY CDG";
					leader=1;
					skill=0.600000;
					text="Imp_2";
				};
			};
		};
		class Item3
		{
			side="CIV";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={2887.677246,17.221022,2878.460205};
					id=3;
					side="CIV";
					vehicle="Civilian";
					player="PLAY CDG";
					leader=1;
					skill=0.600000;
					text="Imp_3";
				};
			};
		};
		class Item4
		{
			side="CIV";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={2889.154297,17.246029,2875.857422};
					id=4;
					side="CIV";
					vehicle="Civilian";
					player="PLAY CDG";
					leader=1;
					skill=0.600000;
					text="Imp_4";
				};
			};
		};
	};
	class Sensors
	{
		items=1;
		class Item0
		{
			position[]={2893.244873,17.308010,2855.829590};
			repeating=1;
			interruptable=1;
			age="UNKNOWN";
			expCond="(alive Player) and (Player == DungeonKeeper)";
			expActiv="RTE_Action = Player addAction [""Start the RTE"", ""\ION_RTE\StartRTE_MP.sqf""];";
			expDesactiv="Player removeAction RTE_Action;";
			class Effects
			{
			};
		};
	};
};
class Intro
{
	addOns[]=
	{
		"desert"
	};
	addOnsAuto[]=
	{
		"desert"
	};
	randomSeed=14030851;
	class Intel
	{
		startWeather=0.100000;
		forecastWeather=0.300000;
		year=2007;
		month=6;
		day=7;
		hour=8;
	};
};
class OutroWin
{
	addOns[]=
	{
		"desert"
	};
	addOnsAuto[]=
	{
		"desert"
	};
	randomSeed=3350019;
	class Intel
	{
		startWeather=0.100000;
		forecastWeather=0.300000;
		year=2007;
		month=6;
		day=7;
		hour=8;
	};
};
class OutroLoose
{
	addOns[]=
	{
		"desert"
	};
	addOnsAuto[]=
	{
		"desert"
	};
	randomSeed=10101251;
	class Intel
	{
		startWeather=0.100000;
		forecastWeather=0.300000;
		year=2007;
		month=6;
		day=7;
		hour=8;
	};
};
