Checks if a global marker is persistent for JIP players.
Always returns false unless called on the server.
Set/unset persistency with CBA_fnc_setMarkerPersistent.
_marker | Name of a marker [String] |
True if the marker is persistent. False if not persistent or if executed on a dedicated client [Boolean]
_isPersistent = ["TAG_fishingVillage"] call CBA_fnc_getMarkerPersistent;
Spooner